Monday, 11 May 2015
Friday, 1 May 2015
Monday, 27 April 2015
Thursday, 23 April 2015
Monday, 20 April 2015
Thursday, 16 April 2015
More environmental assets (as yet untextured) and new UV maps
Campfire logs
Joshua Tree
Alternate palm tree (as yet just a stem)
This particular model was originally meant have its own set of leaves to be modeled and combined with the stem, but I agreed with Luke that he could produce texture planes in lieu of modeled leaves.
Hut
Monday, 23 March 2015
Trees (Current Progress)
I had attempted to make the palm tree look less flat and more three-dimensional, but I do not feel my attempts were adequate.
I eventually decided I could try and make a new iteration of the palm tree, with 2 rows of 12 leaves to go around the tree, which has twelve subdivisions.
UV unwrap for the new palm tree.
Also attempted to refine the Joshua tree. But it is not unwrapped.
-Alexei
Monday, 16 March 2015
More Island Asset Modelling
A textured rock
The UV unwrap for the rock
A textured palm tree.
The UV unwrap for the palm tree.
This is the tree that is based around the Joshua tree in its current progress. I'm not very proud of it because I had to make leaves via a texture plane and I had to try to align the leaves to make sure the bottom ends of the leaves were not sticking out of the bark improperly. To make matters worse, at home, the texture plane image did not display.
- Alexei
Monday, 9 March 2015
Island Asset Modelling on Maya
The last week I had been modelling assets on Autodesk Maya 2015.
A hut
A joshua tree
A palm tree
A rock
Unfortunately, none of these assets except the rock are finished.
- Alexei
Sunday, 8 March 2015
Monday, 2 March 2015
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