Showing posts with label Modelling. Show all posts
Showing posts with label Modelling. Show all posts

Thursday, 16 April 2015

More environmental assets (as yet untextured) and new UV maps

Campfire logs




Joshua Tree





Alternate palm tree (as yet just a stem)



This particular model was originally meant have its own set of leaves to be modeled and combined with the stem, but I agreed with Luke that he could produce texture planes in lieu of modeled leaves.


Hut



Monday, 23 March 2015

Trees (Current Progress)


I had attempted to make the palm tree look less flat and more three-dimensional, but I do not feel my attempts were adequate.


I eventually decided I could try and make a new iteration of the palm tree, with 2 rows of 12 leaves to go around the tree, which has twelve subdivisions.



UV unwrap for the new palm tree.



Also attempted to refine the Joshua tree. But it is not unwrapped.

-Alexei

Monday, 9 March 2015

Island Asset Modelling on Maya

The last week I had been modelling assets on Autodesk Maya 2015.

A hut

A joshua tree

A palm tree

A rock

Unfortunately, none of these assets except the rock are finished.

- Alexei